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Tower of Jank
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Devlog
0.5.0
November 10, 2024
by
dragisas
Changes: Overhauled the whole stage system: From now on the only mode will be - survive Bonus objective is now written on the floor gate Enemies will no longer gain permeant stats after passing trough...
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0.4.4
October 21, 2024
by
dragisas
Added: UI for relics and stats 3 music tracks Shockwave effect for push and pull effects. Cards affected: Fool's gambit Divine protection Void trap Stun mechanic for enemies. Enemies will be stunned o...
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0.4.3
October 14, 2024
by
dragisas
Added: All mobs can now become super elites. They will have additional skill and yellow outline. All elites and super elites now have UI with hp, poison, bleed and aura effect Explosion effects Change...
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0.4.2
September 29, 2024
by
dragisas
Added cards: Shady deal - [burn] draw 1 more card. gain one less mana. (on upgrade dont lose mana gain) Durable Weapons - [burn] all ranged weapons gain 1 durability. (on upgrade also gain 5 rotation...
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0.4.1
September 23, 2024
by
dragisas
New card: Void Trap - traps pull in monsters 2 new relics: Golden Hammer - hammers knock back shields and enemy projectiles Ranger's Hood - Axes and Spears reactivate and knock back other Axes and spe...
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0.4.0
September 23, 2024
by
dragisas
Added: 10 difficulty levels that are unlocked after completing the game on highest difficulty Emeralds are rewarded for score and stage reached. Rewards can be bought with them: replaces all starting...
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0.3.1
September 21, 2024
by
dragisas
Added: Score meter End game screen Options menu Main menu + Bug fixes and balance changes...
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0.3.0
September 17, 2024
by
dragisas
Added Jank mechanic, that increases when rerolling chests and floors and causes random spells to be cast: Lights are put out for a while Enemies explode on death for 10 s Enemies are sped up for 10 s...
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0.2.4
September 14, 2024
by
dragisas
Added 4 new relics: Energy Drink Pocket Axe Handy Bag Scrap Armor Added particle effect for hitting enemies, smoke on fires and armor up. Added custom mouse cursor. Balance changes and bug fixes...
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0.2.3
July 23, 2024
by
dragisas
Added: players can now reroll next floor rewards and modifiers once every Changed: Bats explode on attack and death Upgraded Serated weapons now trigger bleed Shed armor scales with the amount of armo...
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0.2.2
July 15, 2024
by
dragisas
Changed: Refactored enemy spawning logic. Commanders (enemies with auras) will now spawn in later stages Remade scrap and fragile weapons (and all relics and skills related) : Will now always deal bas...
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0.2.1
July 11, 2024
by
dragisas
Changed: Removed XP Added card chests chests spawn at the end of each stage choose 1 of 3 cards cards can be rerolled once Updated some UI elements Bug fixes...
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0.2.0
July 02, 2024
by
dragisas
Changes: Added light to the scene A window where players can manage cards Upgrade Remove View all cards Changed card art Added some UI elements...
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0.1.1
May 26, 2024
by
dragisas
Changed: Bosses now appear in regular stages and they appear in random order first boss can be on 4-6 stages seconds boss can be on 9-11 stages third boss can be on 14-15 stages Added mirror image eff...
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0.1.0
May 25, 2024
by
dragisas
Added: Random events can occur during stages: Protect the ritual and you will be rewarded with additional stats Destroy the boulder and you will be rewarded with a relic Kill the commander that buffs...
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0.0.3
May 20, 2024
by
dragisas
Game feel effects for: dashing enemies taking damage gaining armor all melee and ranged attacks camera smooth folow Added 16th stage as the last stage of the demo...
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0.0.2
May 18, 2024
by
dragisas
Made cards feel better to use. Fixed shield throw skill. Added 16th stage. Other bug fixes and balance changes...
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0.0.1
May 16, 2024
by
dragisas
All traps are now throwable instead of placable. All traps now work with throw down card (they are not only discarded but also used) Bug fixes...
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