0.2.2


Changed:

  • Refactored enemy spawning logic. Commanders (enemies with auras) will now spawn in later stages
  • Remade scrap and  fragile weapons (and all relics and skills related):
    • Will now always deal base 4 damage and give 2 armor. When magnetized will be destroyed after 10 hits.
    • Fragile weapons -> weapons spawn scrap X scrap on hit -> weapons have 10% (5% for ranged attacks) chance to launch a scrap
      • Rusty spear -> Ranged weapons have 5% chance to launch a scrap
      • Rusty sword-> Melee weapons have 10% chance to launch a scrap
      • Chipped Axe -> Has 40% / 80% chance to launch a scrap on hit

    Files

    tower_of_jank_6.zip 14 MB
    Jul 15, 2024

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